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Catalina-08 [clear filter]
Friday, October 4
 

2:00pm MST

Carpe Diem
Limited Capacity full
Adding this to your schedule will put you on the waitlist.

The players slip into the role of rich patricians in ancient Rome. Everyone is trying to build a lucrative city district to score as many prestige points as possible. The novel way to get to the individual buildings of a district combined with a large variety of score cards make for an unusual game with a large number of strategies. From the successful designer, Stefan Feld.


Friday October 4, 2019 2:00pm - 4:00pm MST
Catalina-08
  BG

4:00pm MST

Crown of Emara
Limited Capacity full
Adding this to your schedule will put you on the waitlist.

Good times in the tiny kingdom of Emara: During the reign of King Thedorius the Wise, wars, uprisings, and other inconveniences became a thing of the past. Thedorius always cared more for the well-being of his subjects than for power or riches. Therefore, only the nobleman who is able to care for Emara's citizens as well as Thedorius himself did shall become Thedorius' successor and wear the Crown of Emara.
To test the skills of all aspirants, Thedorius and his counselors issue a challenge of practical use: Whoever can persuade the majority of the newly arrived citizens in the capital to support their claim shall become the future king of Emara. To achieve this, players have to cater to the citizens' needs and — most importantly — offer proper housing for everyone. This means that promoting the building activities in town will be one of the major tasks of the candidates.
Crown of Emara skillfully combines card actions with worker movement actions, allowing players to plan their turns carefully during their downtime. The two counselors available to every player move in two separate roundabouts, requiring players to optimize every move. Additionally, two scoring tracks lead to a multidimensional playstyle as only the lower score counts towards victory and thus both tracks have to be advanced equally.


Friday October 4, 2019 4:00pm - 6:00pm MST
Catalina-08
  BG

8:00pm MST

Trajan
Limited Capacity full
Adding this to your schedule will put you on the waitlist.

Set in ancient Rome, Trajan is a development game in which players try to increase their influence and power in various areas of Roman life such as political influence, trading, military dominion and other important parts of Roman culture.
The central mechanism of the game uses a system similar to that in Mancala or pit-and-pebbles games. In Trajan, a player has six possible actions: building, trading, taking tiles from the forum, using the military, influencing the Senate, and placing Trajan tiles on his tableau.
At the start of the game, each player has two differently colored pieces in each of the six sections (bowls) of his tableau. On a turn, the player picks up all the pieces in one bowl and distributes them one-by-one in bowls in a clockwise order. Wherever the final piece is placed, the player takes the action associated with that bowl; in addition, if the colored pieces in that bowl match the colors shown on a Trajan tile next to the bowl (with tiles being placed at the start of the game and through later actions), then the player takes the additional action shown on that tile.
What are you trying to do with these actions? Acquire victory points (VPs) in whatever ways are available to you – and since this is a Feld design, you try to avoid being punished, too. At the Forum you try to anticipate the demands of the public so that you can supply them what they want and not suffer a penalty. In the Senate you acquire influence which translates into votes on VP-related laws, ideally snagging a law that fits your long-term plans. With the military, you take control of regions in Europe, earning more points for those regions far from Rome.
All game components are language neutral, and the playing time is 30 minutes per player.


Friday October 4, 2019 8:00pm - 11:00pm MST
Catalina-08
  BG
 
Saturday, October 5
 

9:00am MST

Sword Art Online: Sword of Fellows
Limited Capacity filling up

A cooperative dice-based battle game for 1-4 players! Each player takes on the role of one of six characters trapped in the VRMMORPG Sword Art Online. Team up with your friends or go solo against a series of obstacles which you must overcome to win this dice-based battle game. Use your unique fighting techniques in tandem with your allies to launch chain attacks and defeat the enemies of .

GMs
avatar for Michael Benton

Michael Benton

Royal Manticoran Navy


Saturday October 5, 2019 9:00am - 10:00am MST
Catalina-08
  BG

10:00am MST

James Ernest's Mystery Surprise (w/Creator)
Limited Capacity seats available

James Ernest is always designing something new and different, and we honestly have no idea what it will be. Come test a game in progress, and help make it better! New players and spectators welcome!

GMs
avatar for James Ernest

James Ernest

President, Cheapass Games
James Ernest is a prolific tabletop game designer, and the founder of Cheapass Games. His best-known games include Kill Doctor Lucky, Lords of Vegas, Unexploded Cow, and Tak: A Beautiful Game. He is over nine feet tall, celebrates three birthdays each year, and is made entirely of... Read More →


Saturday October 5, 2019 10:00am - 11:00am MST
Catalina-08
  BG  w Creator

2:00pm MST

After the Fog, by James Ernest (w/Creator)
Limited Capacity seats available

James Ernest is best known for light, quick games. This year he's working on something new, a hefty political control game called After the Fog. Players take charge of city governors who are reclaiming an ancient valley that was once choked with fog. Develop your holdings, improve your airships, and fight for control of the valley in this 90-minute strategy game that's still in the early stages of playtesting!

GMs
avatar for James Ernest

James Ernest

President, Cheapass Games
James Ernest is a prolific tabletop game designer, and the founder of Cheapass Games. His best-known games include Kill Doctor Lucky, Lords of Vegas, Unexploded Cow, and Tak: A Beautiful Game. He is over nine feet tall, celebrates three birthdays each year, and is made entirely of... Read More →


Saturday October 5, 2019 2:00pm - 4:00pm MST
Catalina-08
  BG  w Creator

4:00pm MST

Ginkgopolis
Limited Capacity full
Adding this to your schedule will put you on the waitlist.

Players are building up the city of Ginkgopolis around the Ginko tree. Players are looking to build up and control districts in 3 different colors. Most points at the end of the game wins


Saturday October 5, 2019 4:00pm - 6:00pm MST
Catalina-08

8:00pm MST

James Ernest's Mystery Surprise (w/Creator)
Limited Capacity seats available

James Ernest is always designing something new and different, and we honestly have no idea what it will be. Come test a game in progress, and help make it better! New players and spectators welcome!

GMs
avatar for James Ernest

James Ernest

President, Cheapass Games
James Ernest is a prolific tabletop game designer, and the founder of Cheapass Games. His best-known games include Kill Doctor Lucky, Lords of Vegas, Unexploded Cow, and Tak: A Beautiful Game. He is over nine feet tall, celebrates three birthdays each year, and is made entirely of... Read More →


Saturday October 5, 2019 8:00pm - 10:00pm MST
Catalina-08
  BG  w Creator
 
Sunday, October 6
 

9:00am MST

Coimbra
Limited Capacity full
Adding this to your schedule will put you on the waitlist.

In the 15th and 16th century, Portugal is thriving under its leading role during the Age of Discovery. Nestled in the heart of Portugal, the city of Coimbra serves as a cultural center of the country. As the head of one of Coimbra's oldest houses, you seek to earn prestige by deepening relationships with nearby monasteries or funding expeditions of the era. To reach this goal, you must vie for the favors of the city's most influential citizens, even if you must offer a bit of coin or some protective detail.
Coimbra introduces an innovative new dice mechanism in which the dice players draft each round are used in multiple different ways and have an impact on many aspects of their decision making. While there are many paths to victory, players should always seek to optimize their opportunities with every roll of the dice. Combined with ever-changing synergies of the citizens, expeditions, and monasteries, no two games of Coimbra will ever be the same!


Sunday October 6, 2019 9:00am - 11:00am MST
Catalina-08

11:00am MST

Fertility
Limited Capacity full
Adding this to your schedule will put you on the waitlist.

You are a Nomarch in Ancient Egypt. The Pharaoh put you in charge of a Metropolis and its region. The flooding of the Nile is coming to an end and the lands of the Valley are ready to offer their riches. Organize the collection of resources, build districts with the most lucrative shops, supply them with goods and earn the most Debens for the glory of the Pharaoh. The player who will make the best use of the resources of the Nile Valley will win the game.
Fertility is a simple resource management game that raises tough decisions for you to take. Each turn, you collect some of the riches of the Valley of the Nile and immediately decide how to use them : supply one of your Shop to earn money, or spend them to build new districts, offering you new opportunities. Be wise because your choices are irreversible. None of the resources already stocked in your shops can be moved or reused until the end of the game. But any resource unspent by the end of your turn will be definitively lost. Optimize your turns and choices if you want to win.
A player’s turn goes through three fast and simple steps. They start by placing one of their Valley tile on the central board in order to collect resources : alabaster, bovines, papyrus flowers, grapes or wheat. They then have the opportunity to spend these resources to build a new District tile on their Metropolis board, for opening new opportunities. Lastly, they supply their Shops in their Metropolis by stocking the remaining resources. Any resource that a player has left unused at the end of their turn is lost. So, the aim is to collect as many resources as possible, but even more to be able to optimize how to use them. The game ends after 9 turns and each totally supplied Shop is worth money for their owner. The player with the highest amount of money is the winner.


Sunday October 6, 2019 11:00am - 1:00pm MST
Catalina-08
  BG

2:00pm MST

Santa Maria
Limited Capacity full
Adding this to your schedule will put you on the waitlist.

Santa Maria is a streamlined, medium complexity Eurogame in which each player establishes and develops a colony. The game features elements of dice drafting and strategic engine building. The game is low on luck and has no direct destructive player conflict; all components are language independent.
In the game, you expand your colony by placing polyominoes with buildings on your colony board. Dice (representing migrant workers) are used to activate buildings; each die activates a complete row or column of buildings in your colony. The buildings are activated in order (left to right / top to bottom), then the die is placed on the last activated building to block this space. It is therefore crucial where you put new buildings in your colony, and in which order you use the dice.
As the game progresses, you produce resources, form shipping routes, send out conquistadors, and improve your religious power to recruit monks. When you recruit a monk, you must decide if it becomes a scholar (providing a permanent special ability), a missionary (for an immediate bonus) or a bishop (for possible end game points). The player who has accumulated the most happiness after three rounds wins. The available specialists, end game bonuses and buildings vary from game to game, which makes for near endless replayability.


Sunday October 6, 2019 2:00pm - 4:00pm MST
Catalina-08
  BG
 


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